Saturday 10 January 2015

New Year, Old Projects-



2015 is here. How did that happen? My small break from work flew by and was mainly spent looking after a puppy that has entered our lives. He's a wee monster! Fortunately he's yet to develop a taste for my models.

I set myself a deadline of Christmas for finishing off the Ordo Obsoletus warband and beat it by a couple of weeks in the end which was fantastic. I thought I should share the background and stats for Inquisitor Fearon's colleagues today.



Techpriest Errac Esetor hails from the Explorator fleets of Magos Variens that delve the mysteries of the many uncharted planets of Far Carthax. His area of expertise is numerology and he became known to Inquisitor Fearon when the latter stumbled across a mathematical formula at the heart of the Circasian Enigma. Reaching out to old acquaintances, Magos Variens recommended Esetor to him in exchange for access to the archeotech that supported the Enigma. Esetor has worked alongside Fearon ever since, proving himself repeatedly useful in deciphering the baleful formulae at work in the Carthax Sector.

Name
WS
BS
S
T
I
Wp
Sg
Nv
Ld
Esetor
48
62
96 (46)
51
57
65
72
61
62

Thanks to the Enhanced Neural Interface* with his four bionic arms, Esetor is Ambidextrous.

Special Abilities: Ambidextrous

Equipment: Bionic arms – two advanced primary arms with Exo Armour Vambraces*, and two average secondary arms with Combi Tools*, 2 Manipulator Mechadendrites*, Average Bionic Heart, Auto Senses*, Rebreather, flak armour on chest and abdomen, padded robes on legs, arms, groin and head, MIU-linked archeotech device, “Calisto Neural Degredator” - grants Psychic Shriek ability, tested on Sagacity rather than Willpower.

*see He's More Machine Now Than Man, by Dave Knowles. An excellent article to add depth to Mechanicus characters.

I modelled Esetor with two vestigial bionic arms folded across his chest. Instead of making a new hit location chart for him, I will treat damage to his left or right arm as affecting both arms on that side. Adding extra hit locations can be confusing, and makes it harder for locations to be hit repeatedly to cripple them, which could give an unfair advantage.



Gervan Maladox is a Void Born sanctioned psyker from the orbital rings of Perdido. As a youth he used his powers of prediction to part fellow gamblers from their money, exploits which had him beaten often by those he cheated. Giving as good as he got, the young Maladox learned many dirty tricks in the art of self-defence. After discovery by the Black Ships and testing on Terra he was returned to the Carthax sector to train as a Diviner. While blessed with great abilities, Maladox was not one who respected the rules of the Scholastica Psykana and dabbled in illicit substances. He was removed from the Scholastica and set aside for termination. As a last chance, Inquisitor Fearon co-opted him into his operations five years ago and Maladox has been one the foremost member of his warband ever since. His abilities to see the future and locate quarry through the warp allows Fearon to overlook Maladox's less desirable qualities.

Name
WS
BS
S
T
I
Wp
Sg
Nv
Ld
Maladox
58
56
52
58
64
73
61
57
51

Maladox is right-handed

Special Abilities: Bar Brawler**
Exotic Abilities: Psyniscience***
Psychic Abilities: Future Imperfect***, Psycholocation***, Time Ward***
Warp Malignancies: Mind Flux****
Equipment: Psykana Mercy Blade***, Psi-Omn***, Psychic Foci***, Revolver with 18 shells, thick robes on all locations

**See the Carthax Wiki, ***The Sanctioning Brand and ****The Fickle Warp for details.

Maladox is the loose cannon of the group. His abilities are exceptionally valuable, but his addiction to Psi-Omn, a drug that boosts a psyker's connection to the aether has allowed the warp to degrade his persona, resulting in the Mind Flux malignancy.



Redmayne Hayter served in the Adeptus Arbites on Carthage for twenty-seven years before retiring on medical grounds. His legs and left arm were mangled after falling from a height during the pursuit of the Middletown Mantis, and despite a length period of recuperation was not considered fit enough to return to active service. As a veteran of the Arbites himself, Inquisitor Fearon has always kept abreast of the goings on of the Carthaxian branch of the Arbites, and the Middletown Mantis case was one that attracted his interest. The Mantis was murdering officials within the Carthage political elite in extravagant and daring assaults on heavily guarded offices, and Hayter had been amongst the investigators that had sprung the unsuccessful trap on the Mantis that resulted in Hayter's injuries. With Fearon's assistance the Mantis was eventually killed and revealed to be a shape-shifting xenos. Finding out who its masters were is one of Fearon and Hayter's objectives, and they have teams of acolytes working across the Carthax sector following leads.

Name
WS
BS
S
T
I
Wp
Sg
Nv
Ld
Hayter
64
66
82 (62)
65
58
66
61
74
76

Hayter is right-handed. He may move no faster than a walk due to past injuries to his legs.

Special Abilities: Pillar of Fortitude**
Equipment: Pump-action shotgun with 8 shells, 4 Inferno shells, 2 Executioner shells and 2 Hellfire shells, Stubber with 30 shells, shock maul, carapace armour on chest, abdomen, arms, flak coat on groin and legs, closed helm, average bionic left arm.

**see the Carthax wiki

Hayter is the muscle of the group and will always be front and centre when stuff goes down. The Pillar of Fortitude ability represents the inspiring presence of the hulking Arbitrator when enemies attack.

Obligatory Group Shot

That's all for today, but I will be back soon with news of the Xanthite sourcebook. The number of pages on the new and improved Carthax wiki is increasing as we upload the old work to the new site. If you have time to lend to the project, please check out this thread on The Conclave with details on how to help.


The Carthaxian Inquisitor